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Star trek spore drive vs warp drive8/16/2023 ![]() Engines which produce 64 power on a Class 8 starshiip give a speed of FTL-8. The ship construction rules use a system whereby FTL speed is equal to FTL engine "power" (again, use your own word) divided by ship class (a measure of mass). And I want both universes to be playable with my ruleset (along with every other universe - the game is a real tookit approach for building your setting, comlete with underlying technological assumptions). Real world physics aside (all this is just Lucas', Roddenberry's, etc., random fluff text to essentially describe the same thing - FTL travel, complete with misuse of parsecs!) I'm wrestling with a slight issue.Īs you can see from the above table, SW "speeds" are much "faster" than ST "speeds" (I use the word in quotes so you can insert your own words) by an order of magnitude or two. However if Star Trek and Star Wars were in the same universe then the Star Trek ships would be able to use a hyperdrive just as well and go a lot faster! If a ship with a war drive entered hyperspace and went 100c then it would be going 7X10^13 times the speed of light! So they are traveling at say 5% of the speed of light then that would be the same as traveling 5 billion times the speed of light. If the Star Wars galaxy is the same size as our galaxy then, for the speeds of the ships that are shown it would take a compression ratio of 1X10^11:1 to accomplish that. The problem is that George Lucas used a real term and then didn't show it very accurately. Then you will have traveled 100 meters when you come out. If you go into hyperspace and and travel one meter but that hyperspace has a compression ratio of 100:1. So if you travel 1 meter in normal space then you travel only 1 meter. Hyperspace has a compression ratio with normal space. Hyperspace is an alternate dimension, not a speed. C is the actual multiples-of-speed-of-light column. In the table below, FTL-X is basically old-Trek Warp Factor. Generally speaking, I think it's fair to say that the GM will peg the overall setting advancement level in advance. This puts the Falcon able to cross the Milky Way in 10 days, and the Enterprise in nearly 200 years. Or you can use the same rating, which means the USS Enterprise effectively has a SW drive rating of 3906 in a setting where ratings tend to go up to 4 or so, or where the Millenium Falcon (0.5 past light speed is regarded as being its drive rating of 0.5) goes at effective Warp 159. FTL-X for tech level 9 (Trek level) stuff, and Drive Rating for tech level 10 (Star Wars level) stuff. So you can essentially use two different scales. This corresponds to base levels of advancement levels 9 and 10 fairly neatly.Ī Class 1 hyperdrive from Star Wars (in SW, lower is better, with fast ships having ratings of 0.5-0.9 or so and slow ships having ratings of 2,3, or 4) is equivalent to about 2,000,000 times light speed, or 1 parsec per minute, or Warp Factor 125 in Trek language (using old Trek, where speed in multiples of c are the cube of the warp factor, not NextGen+ Trek where Warp 10 is infinite speed).Īdd in some Doctor Who stuff where TARDIS's can travel between galaxies as easily as you or I pop to the corner shop, and we're looking at another level entirely. The former is a couple of orders of magnitude faster than the latter. Matching up Star Wars and Star Trek FTL speeds is an interesting process. Warning: ultrageekery game design ahead, part of the What's O.L.D. ![]()
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